Fallout 3 is an action role-playing game released by Bethesda Game Studios, and is the third major game in the Fallout series. The game was released in North America on October 28, 2008, in Europe and Australia on October 30, 2008, and in the United Kingdom and Ireland on October 31, 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

Fallout 3 takes place in the year 2277, 36 years after the setting of Fallout 2 and 200 years after the nuclear war between the United States and China that devastated the game's world in an alternate post-World War II timeline. The game places the player in the role of an inhabitant of Vault 101, a survival shelter designed to protect a small number of humans from the nuclear fallout. When the player character's father disappears under mysterious circumstances, he or she is forced to escape from the Vault and journey into the ruins of Washington D.C. to track him down. Along the way the player is assisted by a number of human survivors and must battle myriad enemies that now inhabit the area now known as the "Capital Wasteland". The game has an attribute and combat system typical of an action strategy game but also incorporates elements of first-person shooter and survival horror games.

Following its release, Fallout 3 has received very positive responses from critics who praised in particular the game's open-ended gameplay and flexible character-leveling system. The NPD Group estimated that Fallout 3 sold over 610,000 units during its initial month of release in October 2008, outselling Bethesda Softworks' previous game, The Elder Scrolls IV: Oblivion , which sold nearly 500,000 units in its first month. The game has also received post-launch support with Bethesda releasing downloadable add-ons for the game.

Gameplay

Attributes and karma

Character creation occurs in steps from the character's birth to their 16th birthday. At birth, the player determines what their character will look like. As a baby, they read a child's book titled You're SPECIAL , where upon reading the player can set the character's primary attributes. Finally, at age 16, the player takes the G.O.A.T. exam to determine the first three Skills they wish to focus on. Skills and Perks are similar to those in previous games: Skills can be gradually assigned and give players increasing degrees of ability; for instance, increasing the lock pick skill grants the player access to harder doors to unlock. With each level, the player can allocate more points to their skills and a new Perk can be selected, each offering advantages of varying quality and form. Additional Perks are made available every level, some requiring specific stat levels or karma levels.

Another important statistic tracked in the game is karma. Each player has a total amount of karma which can be affected by the decisions and actions made in the game. Positive karma actions include freeing captives and helping others. Negative karma actions include killing good characters and stealing. Beyond acting as flavor for the game's events, karma can have tangible effects to the player, primarily affecting the game's ending. Other effects include altered dialogue with non-player characters (NPCs), or unique reactions from other characters. Actions vary in extremes of karma; pickpocketing awards less negative karma than the killing of a good character, for example. The player's relationships with the game's factions are distinct, so any two groups or settlements may view the player in contrasting ways, depending on the player's conduct.

Health and weapons

The player's health is separated into two types: general and limb. General health is the primary damage bar, and the player will die if it is depleted. Limb health is specific to each portion of the body, namely the arms, legs, head, and torso. Non-human enemies will sometimes have additional appendages. When a limb's health bar is depleted, that limb is rendered "crippled" and induces a negative status effect, such as blurred vision from a crippled head. Health is diminished when damage is taken from being shot, falling from great distances, and/or accidental self injury. General health can be replenished by sleeping, using medical equipment (stimpacks), eating food, or drinking water. Limbs can only be directly healed by stimpacks, though if they are not crippled they will be healed as the player's general health is heald.

There are also secondary health factors which can affect performance. Being set in a post-apocalyptic nuclear wasteland, radiation poisoning will set in if the player stays in an irradiated area for too long. Radiation sickness must be healed by special pills or doctors. The player can also become addicted to drugs and alcohol, and then go through withdrawal symptoms if denied those substances. Both afflictions can blur the player's vision for a few seconds and have a negative effect on SPECIAL attributes until the problem is corrected.

Another game mechanic is item degradation. The more weapons and armor are used or damaged in combat, the less effective they become. Firearms do less damage and may jam during reloading, and apparel becomes gradually less protective. This will eventually result in the item breaking altogether. Items can be repaired for a price from special vendors, or if the player has two of the same item, parts can be salvaged to repair another.

Players also have the option to create their own weaponry using various scavenged items found in the wasteland. These items can only be created at workbenches, and only if the player possesses the necessary schematics or the necessary Perk. These weapons usually possess significant advantages over other weapons of their type. Each schematic has three to four copies to be found. Each copy, up to a maximum of three, improves the condition (or number) of items produced at the workbench. A higher repair skill will also result in a better starting condition for the related weapon. Weapon schematics can be found lying in certain locations, bought from vendors, or received as quest rewards.

V.A.T.S.

The Vault-Tec Assisted Targeting System, or V.A.T.S., plays an important part in combat. While using V.A.T.S., real-time combat is paused, and action is played out from varying camera angles in a computer graphics version of "bullet time", creating a combat system that the Bethesda developers have described as a hybrid between turn-based and real-time combat. Various actions cost action points, limiting the actions of each combatant during a turn, and both the player and enemies can target specific body areas for attacks to inflict specific injuries; head shots can be used for quick kills or blinding, legs can be targeted to slow enemies' movements, opponents can be disarmed by shooting at their weapons, and players can drive certain enemies into a berserker rage by shooting out things like antennae on various overgrown insects and combat inhibitors on armored robots. Action points can be significantly increased in a number of ways.

Companions

The player can have a maximum party of three, consisting of their character, a dog named Dogmeat, and a single non-player character. Dogmeat can be killed during the game if the player misuses him or places him in a severely dangerous situation and he cannot be replaced (this was changed with the introduction of Broken Steel : the level 22 "Puppies!" perk allows the player to gain a "Dogmeat's puppy" follower if Dogmeat dies); it is possible to not encounter Dogmeat at all depending on how the game is played. One other NPC can travel with the player at any time, and in order to get another NPC to travel, the first one must be dismissed (either voluntarily by the player or as a consequence of other events) or die in combat.

Enemies

There is a multitude of enemies that the player may encounter. There is a variety of mutated and dangerous creatures scattered across the Wasteland, including Deathclaws (large, mutant reptiles), Radscorpions (giant irradiated scorpions), mirelurks (a man-sized, bipedal crab), dogs, mad brahmin (two-headed cows), mole rats, yao guai (mutated bears), and large, yellow-green Super Mutants. The player may also encounter hostile humans, including raiders, mercenaries, Talon Company Mercs, slavers, other Vault survivors, and some people driven to madness. Some areas contain feral ghouls, ghouls who have lost their humanity. A ghoul is a human who has been transformed by "an ungodly amount of radiation". Ghouls can live to be a century or more old, some having survived from before the war 200 years ago. There are also a various number of robots with different combat armament and weaponry. Sentry bots, military robots (i.e. Mister Gutsy), and Robobrains are a few robotic adversaries (or sometimes allies) the player may encounter.

Plot

Setting

Main article: Fallout (series)

Fallout 3 takes place in a post-apocalyptic, retro-futurist Washington D.C. and parts of Maryland and Virginia in the year 2277 after a world war over resources which ended in nuclear holocaust in 2077. The player character (PC) lives with their widower father, James (voiced by Liam Neeson), in Vault 101 (one of several fall

Halloween Games, Kids and Adult Halloween Party Games

Halloween games for kids and adults. Enjoy these fun Halloween party games and ideas that will haunt, challenge and make some scream with delight. Happy Halloween

...

Great Adult Halloween Games - Party Planning

The haunted season is fast approaching and it is never too early to start planning a big Halloween bash. Your next party can be frightfully fun with these adult Halloween games.

...

Adult Birthday Games, Birthday Party Games, Birthday Bingo

Scratch Off games are the perfect way to break the ice with birthday parties.nbsp; When choosing birthday games be sure you select one that is age appropriate and yet fun enough so ...

...

Adult Party Games, Adult Board Games, Drinking Games & Sex Card Games ...

Adult Games, adult board games, adult card games, adult party games, sex card games, party games, sex games, drinking games, adult drinking games, card games, beer, love, romantic ...

...

Fun & Adult Party Game Ideas

The best adult party game ideas and unique gifts for entertaining and drinking at your home bar year-round, and for holidays such as Christmas.

...

Adult and children's party games. Over 400 party games.

Over 400 party games: children's party games, adult party games. For children's birthday party, adult birthday party, family party, Christmas, Halloween, St. Valentine's Day ...

...

Adult Party Games Book

Looky, Touchy, Feely Party Games book. Sexy games for spicy parties.

...

Birthday Party Games for Adults: Clean Dinner Party Mixers and ...

Want some adult birthday party games to liven up your party? Look no further. From icebreaker party mixer games to drinking games, we have them here.

...

Amazon.com: 50 Of the Finest Adult Party Games (Party Games Books ...

Amazon.com: 50 Of the Finest Adult Party Games (Party Games Books) (9781902813066): Sylvia Goulding: Books

...

Cool Adult Birthday Party Games: These game ideas make your next ...

Why should kids have all of the fun? These engaging adult birthday party games will bring out the silly and the competitive sides of "kids" of all ages!

...