Big Fat Awesome House Party is an online Adobe Shockwave video game created by Cartoon Network featuring the characters of Foster's Home for Imaginary Friends . Availability is limited to the USA and its territories. The game is a "massively-singleplayer online role-playing game." Unlike an MMORPG, in which the players interact with each other, no player in this game can interact with another directly. The game began on May 15, 2006, and updated monthly. It was originally intended to end on April 16, 2007. One year after its launch, Cartoon Network announced that the game generated over 13 million player accounts.

Registration for the game is free of charge, only requiring the user to give a screen name and password. The user must also give a state and birthday. The state information gives the game the player's time zone, which supposedly determines the relevant day and night cycles in the game; however, the time is determined from the system clock of the user's computer. On the player's birthday, the other residents of the house will throw a party for the player. As a gift, the player's citizenship and popularity bars are filled and they are given a party hat to wear.

The main purpose of the game is to go on adventures with Bloo. To do this, the player must perform chores to build up their citizenship. Going on an adventure with Bloo is their reward for doing enough chores. Additionally, doing favors for other friends and going on adventures with Bloo allows the player to unlock minigames, giving them the ability to win various in-game prizes. Due to a recent update, you can no longer play the game. It states "Every Party Has To End Eventually."

Gameplay

Top-down scrolling makes up the majority of gameplay, with the exception of some of the minigames. Action within the game is limited to interacting with various objects and people. Every task in the main game involves talking to a character, picking an object up, triggering a specific object, or transporting an object from one point to another.

In the bottom lefthand corner are the status bars, which show the player's citizenship level (nine points total), their popularity level (nine points total), the number of tickets, and the number of favors they are owed (four total). In the bottom righthand corner, an exclamation mark will appear when the player can interact with an object.

Progress in the game is saved each time the player logs off. Premature disconnections do not result in a loss of progress, but require that the player give the system five minutes to log the user out automatically, since logging in requires the account be inactive. Chores and favors in the game are based on a 24-hour clock, and only a few can be done within a given day. The game is reset at 12:00 a.m. EST, allowing the player to repeat these actions and progress further. Minigames offer no progress other than the collection of decorative items, so they are not restricted by this.

Character customization

After creating an account, the first thing the player does is design their imaginary friend. The player can select the head, body, and feet, each of which have six different options. The player can also choose the color of each body part. The game gives three options when creating imaginary friends. The first option creates a friend with a head on a body. The second option creates a friend with a head attached to a pair of legs. The third option creates a complete imaginary friend. Players can also choose a randomizer option, which assembles a random combination from one of the first three options into a working friend, and can be used repeatedly until a desirable result is achieved. Each option gives different body parts, but always the same number of total choices for each part (six). Once the friend is completed, it can be named and begin the game. Although they do not appear in the character customization screen, hats, buddies and costumes can be used to "enhance" the look of the player's imaginary friend.

Noteworth Bookingham

Noteworth Bookingham (known to his friends as "Notey") is the player's personal assistant. He appears at the beginning of the game to narrate the tutorial. Afterwards, he can be called on at any point to give a player the status of their chores, favors, and adventures. He also allows a player to review the tutorials and previous conversations. Any items (photos, furniture, etc.) the player collects are also stored by Notey. Finally, he'll allow a player to change various settings (current music, current buddy, etc.) and redesign their friend if they wish.

The November 6, 2006, update added a special code area to Notey, indicated by a lock icon. When the correct six-character code is entered, the player will receive a gift. The codes are given in various Foster's media, such as episodes of the series and podcasts.

The May 21, 2007, update added a friend code area, allowing players to track other players within the game through the use of six-character codes, which players must give to their friends to use. It also contains a separate photo album which features various cultural landmarks. Should the player have a specific friend code active, that friend will appear in the picture along with their own character. The character in question also appears randomly as an NPC in the house and the associated player's high scores will be listed in each minigame. A little before Fall 2008 two new features are available in Notey: a map of the place in the game, which includes the main characters' location and a feature that you can see all the prizes in the minigames.

Chores

In Big Fat Awesome House Party , a player's imaginary friend will be assigned three random chores (referred to as duties) daily by Mr. Herriman. Once the chores are done, the player must wait until the next day to do more, but that was in the past. Now the player can do more than 3 chores. Should the player neglect to finish their chores, they are made twice as difficult on the following day. Completing a chore increases a player's citizenship bar by one point, which will allow a player to play with Bloo once it's full. Chores include various gags on the show, such as collecting Scribbles or picking up laundry. During holiday months, chores can also consist of appropriately-themed tasks for the occasion, such as feeding turkeys in the month of November (Thanksgiving). Other examples include collecting footballs from the school playground, turning on/off Mac's robot, turning on the radar in the airport control tower, watering the plants in Mac's apartment, turning on the heater in the hut of the junkyard, raising the flag at Mac's school, pulling weeds from the backyard, feeding the unicorns in the backyard, opening the umbrellas in the backyard, switching off monitors in the computer room of Mac's school, removing viruses from the computer's in Mac's school, picking paper aeroplanes from Mac's classroom, painting the benches in the park and picking the candy wrappers from the candy store in the shopping mall, etc.

Favors

When not doing an adventure, the player can speak to Eduardo, Frankie, Mac, or Wilt and do a favor for them. Favors follow the same pattern as chores, but only consist of two actions at the most. After completing the favor, the person the player did the favor for will owe the player a favor. The player will also gain a popularity point. Calling on a favor will allow the player to skip half (rounded up on uneven numbers) of the total amount of one of their regular chores. For example, if the chore was to collect five snails, calling in a favor would collect three of them, regardless of whether or not some of the snails had been collected previously. If a chore only has one goal, calling in a favor will complete it instantly. One favor can be done by the player per day. Only four favors can be owed at one time, but they can be from any character in any order. An example of a favor is getting a jug of ice water from the Foster's Home Kitchen for Mac.

Adventures with Bloo

After completing nine chores (three days' worth if you do three chores a day), a player's citizenship bar will be full and they can go on an adventure with Bloo. The adventures are usually based on episodes from the series. Favors can't be done during an adventure, so any exclamation point will specifically relate to the adventure. The adventures follow the same pattern as Mr. Herriman's duties, but take longer to complete. Once an adventure is complete, the player receives a photo commemorating the event and earns six popularity points. Some adventures can also have an actual purpose, such as repairing the elevator. The elevator remains out of order until the particular adventure associated with it is completed. The player's citizenship is reset to zero after the adventure.

Each month adds the same number of adventures as there are new minigame levels (two new minigames means six adventures, for example) or unlockable items (one per toy in Mac's toy chest). Once the player completes every available adventure, they can no longer go on adventures until the next update. When the adventures for a given update are completed, the game allows the player to make up any adventures they might have missed in previous months, starting with the earliest. The characters are also moved to the locations they were at during that time.

Mansion

The Foster's mansion consists of six floors and a basement, however there a

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