Saints Row 2 is a nonlinear third-person shooter video game developed by Volition, Inc. and published by THQ for the Microsoft Windows, PlayStation 3 and Xbox 360 systems. It is the second title in the Saints Row series, after the release of its predecessor Saints Row in 2006, and has a sequel rumoured to be in development. It was released in North America, Australia and Europe in October 2008 for video game consoles and ported to Windows in January 2009. Before the game's original release, it was ported by G5 Entertainment to mobile phones. Two episodic expansion packs, Ultor Exposed and Corporate Warfare, and a downloadable content package were developed for the PlayStation 3 and Xbox 360.
Set in the fictional city of Stilwater, the game is centered around the player-controlled nameless protagonist, who is the leader of the 3rd Street Saints gang. The protagonist attempts to rebuild the gang after it disbanded during the five-year period between Saints Row and Saints Row 2 . The game is a third-person shooter in an open world, comprised of action-adventure and driving gameplay. Much like Crackdown, the game can be played in its entirety in either single-player or online co-operative play. The game also has online competitive multiplayer modes.
The console ports of the game gained generally positive acclaim. The PlayStation 3 port received an aggregated score of 83% and 82% from GameRankings and Metacritic respectively. However, the Windows port of the game gained mixed reviews, receiving an aggregated score of 70% and 72% from Game Rankings and Metacritic respectively. The game was praised for its fastpaced, "over-the-top" gameplay and for the amount of freedom presented to the player in the game world, but criticized for technical issues and poor artificial intelligence. The game sold 400,000 out of two million units shipped within its first month, shipping a further 600,000 by January 2009. To date, the game has shipped nearly three million units.
Gameplay
The gameplay of Saints Row 2 is structured similarly to that of its predecessor, Saints Row . The core gameplay comprises elements of third-person shooting and driving in a nonlinear environment, affording the player an open world in which to move around. The player's character is capable of maneuvering through the environment, utilizing weaponry and engaging in melee combat. The player's character can instantly be warped to dry land while swimming in water bodies. After successfully completing the first game mission, the player is able to explore the environment and choose how they wish to play the game. Missions are unlocked by earning 'respect' points from minigames and side-missions and although completing missions is necessary for game progression, players can complete them at own leisure. The player is granted the option of instantly retrying the missions should they fail an attempt. Numerous checkpoints save progress in each mission, and missions can be replayed from locations within the environment. Aside from attempting missions, the player can explore the environment, purchase items at shops and participate in the aforementioned mini-games and side-missions. The player can also wreak havoc upon the environment which can provoke potentially fatal attention from authoritative forces. The player can recruit members from a friendly gang and use a mobile phone to contact friends and/or businesses, as well as to input cheat codes.
The player can drive a variety of vehicles which can be stolen, bought or unlocked. Aside from automobiles, the game contains boats and water craft, helicopters, fixed-wing aircraft, motorcycles, and other vehicle types. The player can activate a cruise control system on land and sea-based vehicles, which may aid in chases and drive-bys. Waypoints can be placed on the pause-screen map, leaving a GPS route between the player character's location and the set destination. Instead of having to manually drive, the player can hail a taxicab from cab services and pay a fee to travel to destinations on the map.
The player is granted the ability to alter the player character's appearance; modifying the gender, ethnicity, fitness, voice, facial structure and hair of the player character is allowed. The player may also modify the player character's interactions in the game, i.e. the player's movement, fighting style and personality traits. Clothes, tattoos and piercings can be purchased for the player character, and the colour or style of individual items can be modified. Set outfits can be bought or created and saved for later use. The game allows the player to modify land-based vehicles, after being taken to a chop shop. The player can equip performance modifiers like hydraulics and nitrous oxide, apply body mods and apply paint schemes to the vehicle. In-game safe houses, known as 'cribs', can be purchased by the player. At a crib the player can withdraw from the player character's earnings, alter the player character's outfit, replay missions/cutscenes and save game progress. The player may also alter the interior of cribs by applying themes and purchasing items like television sets and pool tables. Boats and fixed-wing aircraft can be stored at docks and hangars, respectively. The player can select from preset clothing fashions, vehicles, 'signs' and 'tags' for recruits of the player character's street gang.
Combat and response
In Saints Row 2 , the combat systems from Saints Row have been updated but many of the basics remain unchanged. While engaging in melee-based combat, the player character will perform combos and charge up attacks, and can execute a finishing move if three consecutive hits are dealt. With a gun equipped, the player can perform a groin attack, and can zoom in for a finer aim reticle. The player can also employ the use of human shields, and can use makeshift weapons pulled from the environment e.g. fire hydrants, cement blocks. Should the player either commit illegal activities or incite rival gang members, they will provoke potentially fatal attention from authoritative figures or rival gangs. The notoriety bar is a visual representation of the proactivity of the opposing figures' response and continual inciting of these groups will bring about a more powerful response, such as SWAT teams from the police. The player will continue to be chased by these groups until captured or killed and must reduce the notoriety bar by either hiding from the police or gang and wait for it to "cool off", or by seeking out a drive-through confessional which will clear the notoriety bar for a small fee. Should the player character be apprehended or killed, a small percentage of the player's earnings will be removed and the player will respawn at law or healthcare institutions. The game contains over forty different weapons, many of which have been recycled from Saints Row .The game allows the player to utilise new weapon types, examples of which include satchel charges, laser-guided rocket launchers, chainsaws and more. The player has the ability to dual wield handguns and submachine guns. Weaponry can be purchased by the player from specific stores or unlocked throughout in-game progress.
Respect system
The Respect system is a scoring system where the player earns Respect points to unlock missions and progress through the storyline. The player can partake in storyline and stronghold missions only after filling up at least one bar of Respect, and Respect points are removed when the player starts a mission. The 'style rank' is a modifier of how much Respect the player can earn; this is increased by purchasing items for the player character. Respect points can be earned in two ways; by progressing through side-missions called Activities and by completing mini-games and stunts called Diversions.
There are a broad range of Activities and Diversions available for the player to progress through. Many of the game's Activities made appearance in Saints Row and a variety of new Activities have also been introduced in the game. Examples include an underground fight club, a parody of the COPS television show known as FUZZ and numerous others. Each Activity can be initiated from various locations and plays out over six levels of increasing difficulty. The Activities have been designed to suit solo and co-operative play. Most Diversions do not have specific start points. There are numerous Diversions playable in the game, such as acts of indecent exposure, combat and driving stunts, car surfing and a survival horror mini-game called Zombie Uprising.
Multiplayer
Saints Row 2 has various multiplayer components implemented throughout the game. Through an online network or through System Linking, the player can progress through the game with a cooperative partner. While in co-op mode, both players can explore the city and progress through the game's storyline missions and minigames. Both players are rewarded and credited for completion of such activities, and the players can furthermore verse each other in competitive metagames. The co-op mode is "drop-in/drop-out" and there is no limit as to how far the players can be away from each other.
The game contains competitive multiplayer modes, supporting between four and twelve players in a match. There are two standard deathmatch modes; the free-for-all "Gangsta
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