Lego Star Wars II: The Original Trilogy is a multi-platform action-adventure video game developed by Traveller's Tales and published by LucasArts and TT Games. It was released on September 11, 2006. The sequel to Lego Star Wars: The Video Game , it is based on the Star Wars science fiction media franchise and Lego Group's Star Wars -themed toy line. It follows the events of the Star Wars films A New Hope , The Empire Strikes Back and Return of the Jedi . The game allows players to assume the roles of over 50 Lego versions of characters from the film series; customized characters can also be created.

Camera movement was improved from Lego Star Wars , and the concept of "vehicle levels" was explored more thoroughly. Lego Star Wars II was highly anticipated because of its predecessor's success, and was revealed at American International Toy Fair 2006. Promotions for the game were set up at chain stores across the United States.

Lego Star Wars II was critically and commercially successful; it became the third-highest selling video game of 2006 and has sold over 8.2 million copies worldwide as of February 2009. Critics praised the game for its comedic and "adorable" portrayal of the film series and for their preference of the original trilogy to the prequel trilogy. However, the game's low difficulty, and its Game Boy Advance and Nintendo DS versions in general, were received more poorly. The game received awards from the British Academy of Film and Television Arts and Spike TV, among others. Lego Star Wars II ' s gameplay elements reappeared in other Lego games, most notably Lego Star Wars: The Complete Saga , a 2007 compilation of Lego Star Wars and Lego Star Wars II .

Gameplay

Lego Star Wars II ' s gameplay is from a third-person perspective, and takes place in a 3D game world that contains objects, environments and characters designed to resemble Lego pieces. Its gameplay—a combination of the action-adventure, platform, and sometimes puzzle genres—shares elements with that of Lego Star Wars: The Video Game . While Lego Star Wars followed the events of The Phantom Menace , Attack of the Clones and Revenge of the Sith , Lego Star Wars II is based on A New Hope , The Empire Strikes Back and Return of the Jedi . The game comically retells the trilogy's events using cut scenes without dialogue. The player assumes the roles of the films' characters, each of which possess specific weapons and abilities. At any time, a second player can join the game by activating a second controller. During game play, players can collect Lego studs–small, disk-shaped objects that serve as the game's currency. The player has a health meter, which is displayed on the game's heads-up display. The player's health is represented by four hearts; when these hearts are depleted the player dies and a small amount of their studs bounce away. However, they are instantly reincarnated and can often recollect the lost studs.

In a swamp-themed setting, a young man holds a futuristic sword-like weapon, apparently about to kill a large snake made of small plastic toy pieces. A short, somewhat cylindrical-shaped white and blue robot stands in the background. Visible in the foreground and background are many small disc-shaped objects; most of them are silver but some are gold or blue.

The game's central location is the Mos Eisley Cantina, a spaceport bar on the planet Tatooine. At the counter, the player may use their Lego studs to purchase characters, vehicles, gameplay hints and extras, or activate cheat codes. In a small area outside the cantina, players may view collected vehicles. The game is broken into levels, which are accessed from the cantina; each film is represented by six levels, representing key locations and scenes in that film. The locations include Hoth, Bespin, Dagobah, Tatooine, the Death Star, and Endor. The game also features bonus levels. During levels, the player defeats enemies, builds objects out of Lego bricks and drives vehicles, Certain levels are played entirely while piloting vehicles, such as the Millennium Falcon. Levels must first be played in story mode. This unlocks the next level as well as a "free play" mode for the recently completed level. Gameplay is identical in the two modes. However, story mode restricts playable characters to those followed in the film scenes the levels are based on, while free play offers all those unlocked. Levels can be replayed in either mode to collect studs and secret items.

Three types of secret items are available: gold bricks, minikits and power bricks. Within each level is hidden one power brick. When a power brick is collected, its corresponding extra, such as invincibility or stud multipliers, becomes available for purchase. Each level also contains ten hidden minikits, that is, ten pieces of a Star Wars vehicle. When all ten have been collected, the player is awarded a gold brick. Collecting a certain number of gold bricks unlocks free rewards, such as a spigot that spews out studs. Gold bricks are also awarded when levels are completed and when a predefined number of studs is accumulated in a level; ninety-nine gold bricks are available. The vehicles represented by the minikits are displayed outside the cantina. As each vehicle is completed (all ten minikits collected), it becomes available for play in a bonus level.

Playable characters

Further information: List of characters in the Lego Star Wars games

Over 50 characters from the films are playable over the course of the game, including Luke Skywalker, Princess Leia, Han Solo, Chewbacca, Lando Calrissian, R2-D2, C-3PO, Darth Vader, an Ewok, and Boba Fett. Character abilities have a greater role in Lego Star Wars II than in Lego Star Wars . Certain characters armed with guns can use a grappling hook in predesignated areas. Characters wielding lightsabers can deflect projectiles, double jump and use the Force. R2-D2, C-3PO, and other droid characters are needed to open certain doors. Small characters like the Ewok can crawl through hatches to reach otherwise inaccessible areas. Bounty hunters, such as Boba Fett, may use thermal detonators to destroy otherwise indestructible objects. Sith, like Darth Vader, can use the Force to manipulate black Lego objects. Some characters have unique abilities; for example, Chewbacca can rip enemies' arms from their sockets, Darth Vader can choke enemies with the Force, Princess Leia possesses a slap attack, and Lando Calrissian can use a kung-fu-like attack. Special abilities are often necessary to unlock secrets, and story mode does not always provide characters with needed abilities. This means that some secrets can only be found in free play mode. The player can unlock the "Use Old Save" extra, which imports all 54 characters from Lego Star Wars for use in free play; however, a Lego Star Wars saved game must be present on the same memory card that contains Lego Star Wars II ' s save data.

Players can create two customized characters in the Mos Eisley Cantina. These characters can be built using both miscellaneous parts and those of unlocked characters; millions of combinations are possible. Entering two cheat codes, publicized by IGN, makes pieces for a Santa Claus character available. The game generates names for the characters based on the pieces used (for example, a character made from pieces of Darth Vader and C-3PO might have the name "Darth-3PO"); alternately, the player may create a name.

Development

Lego Star Wars II was created by Cheshire, England, game developer Traveller's Tales. LucasArts—busy with other projects—had deferred publishing of Lego Star Wars to Eidos Interactive, but regained the "necessary resources" to publish its sequel alongside TT Games. Lego Star Wars II was created for Windows, Xbox, GameCube, PlayStation 2, Game Boy Advance (GBA), Nintendo DS, PlayStation Portable (PSP), and Xbox 360. Differences exist between platforms: the DS and GBA versions have some different playable characters than the other versions, and the DS and PSP versions support a "Wireless Lobby" for multiplayer gameplay. Due to the superior graphical capabilities of the Xbox 360 and PlayStation 2, the graphics in these versions of the game are of higher-definition. In a preview of the game, video game publication IGN called these versions "the farthest along" in terms of graphics when compared to the versions for other platforms, but "identical in every way".

The game's camera angles and movement were improved over its predecessor. Camera movement in co-op was a specific point of concern, as LucasArts received critical feedback from fans over this issue. TT Games looked to expand upon the concept of levels completed entirely in vehicles. These "vehicle levels" were explored more thoroughly in Lego Star Wars II than in its predecessor. Vehicle models from the Lego Star Wars toy line were adapted into vehicles in the game. Character customization, an entirely new concept, was considered a significant improvement over the original game, and is one of three features highlighted on the game's final back cover. Tom Stone, director at TT Games, stated of the various im

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