Call of Duty: Modern Warfare 2 (also referred to as simply Modern Warfare 2 or Call of Duty 6 ) is a first-person shooter video game developed by Infinity Ward and published by Activision for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare , continuing along the same storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex , a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost .

The game takes place five years after the previous installment. Gameplay is divided between the multinational counter-terrorist group, Task Force 141, trying to eliminate Vladimir Makarov and US Army Ranger, defending against the Russian invasion of the United States. Several settings for the game include Afghanistan, Rio de Janeiro, Siberia, and Washington D.C.

Call of Duty: Modern Warfare 2 received highly positive reviews from various gaming websites and has received high praise for its in-depth multiplayer. Upon its release, Modern Warfare 2 sold approximately 4.7 million copies worldwide in 24 hours.

Gameplay

Campaign

Similar to previous installments within the Call of Duty series, the player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story.

Each mission features a series of objectives that are displayed on the HUD, which marks their direction and distance. Tasks vary in their requirements, having the player arrive at a particular checkpoint, eliminate enemies in a specified location, stand their ground to defend an objective, or plant explosive charges on an enemy installation. The player is accompanied by friendly troops who cannot be issued orders. Laptop computers that contain enemy intelligence appear throughout the campaign and may be collected to unlock several game bonuses.

Mission settings in the game include Afghanistan, Rio de Janeiro, Siberia, and Washington D.C.

Cooperative

Modern Warfare 2 features a cooperative mode entitled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from Call of Duty 4 . These missions take place in a variety of locations from the campaign mode, but are not related to story of the campaign itself. Most of the Special Ops missions may be played alone, but support two player cooperative play, in which two players can play together locally or online. Such mode includes scenarios such as a snowmobile race between the two players, one player providing air support from an AC-130 with the other player conducting operations on the ground, capturing an enemy compound, and searching areas for and eliminating 40 or more enemies at a time.

Special Ops is divided into five separate groups of missions: Alpha, Bravo, Charlie, Delta, and Echo. Each mission may be played at three difficulty levels: regular, hardened, or veteran. Successfully completing a mission earns the players stars; there are up to three stars available for each mission: one star for completing the mission on regular difficulty, two for hardened, and three for veteran. Once enough stars are earned, more missions can be unlocked. There are a total of 23 missions, and 69 stars available for unlock. At the end of each mission, a statistics screen displays how long the player(s) took in order to complete the level and how many kills were scored, among other data.

Multiplayer

The online multiplayer mode of Modern Warfare 2 retains the same experience points and unlockable reward system as that of Call of Duty 4 , with game modes that include Free-For-All, Search & Destroy, Demolition, Domination, Team Deathmatch, and Capture The Flag. However, Modern Warfare 2 introduces several new features. Aside from new weapons, equipment, and perks that are now able to be upgraded to "pro versions", 15 different kill streak rewards can be unlocked and selected by the player. Among these is the ability to receive a supply drop after achieving four kills in a row, order a Predator missile strike after five kills, and call in an AC-130 gunship to strike from the sky after 11 kills. Another new feature is the in-game host migration - if a match host leaves the game, the current game no longer ends (as is the case in Call of Duty 4 ), as a 'host migration delay' allows a new host to be selected and the game to continue on. There is also the addition of an optional third person mode which can be used in certain game types for multiplayer.

In the Xbox 360 version of the game, the party chat system is disabled while the player is playing online in certain playlist types.

The offline (splitscreen and LAN) multiplayer mode still retains the experience and rewards system found online, a first for the series since the system was introduced. However, the rewards are separate from those earned while playing online.

For the PC version, Infinity Ward has decided to implement a new matchmaking service: IWNET working through Steam. This system is nearly identical to the console version of IWNET. Dedicated server support is removed, eliminating the ability for mods or user-created maps to be incorporated. Because the multiplayer aspect runs within Steamworks, the PunkBuster anti-cheat system utilized in previous titles has been replaced by VAC. In addition, the PC version shares the same 18-player cap as the console versions (matches are a maximum of 9 vs. 9). Such decisions have created some controversy amongst the PC community.

Synopsis

Characters

During the single-player campaign, the player controls five different characters from a first-person perspective. For the majority of the game, the player assumes the role of Sergeant Gary "Roach" Sanderson, a member of an elite, multinational commando unit known as Task Force 141. However, the player begins the game through the eyes of Private First Class Joseph Allen, a U.S. Army Ranger stationed in Afghanistan, who later goes undercover in Russia for the CIA under the alias, "Alexei Borodin". Private James Ramirez, a member of 1st Battalion 75th Ranger Regiment stationed in the United States, serves as the played character during the defense of the eastern coast of the United States during the Russian invasion. "Soap" MacTavish returns as a non-playable character for most of the game, but once again becomes the played character in the final three missions of the game. In the five years since Call of Duty 4 took place, he has been promoted to the rank of captain in the Special Air Service. He now commands most of the Task Force operations in the field and is Sanderson's superior officer. The player also briefly assumes the role of an unnamed International Space Station astronaut during an EVA in the minute or so prior to the station's destruction.

Several non-playable characters play prominent roles in the story. As mentioned, Captain MacTavish (voiced by Kevin McKidd) returns and serves as Roach's superior officer and mentor (similar to Captain Price serving as MacTavish's mentor in Call of Duty 4 ) as an NPC for a majority of the game. Captain Price (voiced by Billy Murray) also returns from Call of Duty 4 to assist Task Force 141 after MacTavish, Roach, and other members rescue him from his imprisonment in a Russian Gulag. The other primary member of the unit is "Ghost" (voiced by Craig Fairbrass, who also voiced Gaz in Call of Duty 4 ), a mysterious character who conceals his face with a skull print balaclava. Nikolai, the Russian informant from Call of Duty 4 , returns to aid Task Force 141 at various points in the story. Sergeant Foley (voiced by Keith David) is Joseph Allen's squad leader in Afghanistan and later James Ramirez's squad leader in the United States. General Shepherd (voiced by Lance Henriksen) is the commander of both Task Force 141 and the Army Rangers, but becomes the primary antagonist after he betrays the Task Force members near the end of the game. Vladimir Makarov, a former protégé of Imran Zakhaev (the chief antagonist from Call of Duty 4 ), serves as the primary antagonist throughout most of the story.

Plot

Modern Warfare 2 is set five years after the conclusion of Call of Duty 4 . Despite the efforts of the Marines and the SAS, the Ultranationalists seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of Red Square. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against Europe by committing numerous acts of terrorism.

The game begins in Afghanistan, where US Army Ranger Private First Class Joseph Allen helps take an Afghan city from an army of militants. Impressed by his performance, General Shepherd recruits Allen into the CIA for an undercover operation. Meanwhile, two members of Task Force 141, Captain "Soap" MacTavish and Sergeant Gary "Roach" Sanderson infiltrate an airbase in Kazakhstan to recover a lost

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